Quality over quantity


While it may seem I value quantity over quality, I don’t. I’m just one man trying to make a good story. Sometimes I get too caught up in my own hype that I get quality control issues like minor coding mistakes or obvious (subjective) clipping incidents in some scenes, for example Alice and Jay’s first time and very recently mismatched scenes, characters are talking with their mouths closed. I do catch most of these issues in my many playtests but some things slip through or it’s too late to change them without redoing the whole sequence of scenes for an event. I’m not making excuses I’m just saying I’m trying too hard ( the team meal scenes will always be one still). I’m still learning as I go while trying to figure out the most optimal schedule, writing, then rendering, then coding seemed most optimal but that led us with the many problems you saw this update. I’m going to try against but be more observant when I start working on the next update(s) as any mistakes will distract you from the depth I’m trying to give the main heroines especially on day 8 with takes place in Alice’s perspective. Anyways, enough spoilers, I’ll see y’all soon-ish.

May the Goddess, Unavni bless you

          - Knight-Bishop Jay

Get Unavni

Leave a comment

Log in with itch.io to leave a comment.